In my opinion, using string literals in code is a habit you better avoid, so here is a simple function to create a constTable - a table that returns given key (...
I have released really simple async / await implementation for LÖVE2D, but it works! I'm so proud! Take a look: https://github.com/Sladkokotikov/loveAsyncAwait...
My full-time-job-game-engine is Unity. Sorry for that . Löve (and Lua in the first place) feels like a sip of fresh air. A huge sip. As a metaprogramming enjoy...
Hey everyone! I'm glad to announce that I'm making my own game. It is hugely inspired by the games I love: Balatro , Inscryption , Pirates Outlaws and Iris and...